Scorching Ray is a highly versatile and powerful 2nd level spell in 5th edition Dungeons & Dragons that allows the caster to create blasts of fire. Here are some key features of the spell:
Range: The spell has a range of 120 feet, making it useful for long-range combat.
Number of Rays: The caster creates three rays of fire that they can target at one enemy, or spread the damage across multiple targets.
Damage: Each ray deals 2d6 fire damage, making the total potential damage output of the spell 6d6.
Attack Rolls: The caster must make a separate ranged spell attack roll for each ray, meaning that they could potentially miss with one or more of the rays.
Higher Level Casting: As with many spells in 5th edition, Scorching Ray can be cast at higher levels, allowing the caster to create more rays (up to six) and deal more damage (up to 12d6).
Overall, Scorching Ray is a great spell for dealing significant damage to one or more enemies from a distance, though it does require multiple attack rolls and can be somewhat unpredictable in terms of damage output.
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